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Marc Rowley - CEO OwnYourStream.com, Inventor of PylonCam & Former Coordinating Producer, ESPN

1:22:48
 
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Manage episode 379302165 series 3519018
Contenu fourni par Don Cardona. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Don Cardona ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

LOG:

00:00 - Introduction

  • 01:39 - How a camera falling on Marc’s head got him into television
  • 3:44 - How ESPN Coordinating Producer Chris Farrow (SITM Guest #4) hired Marc offered him a job
  • 5:04 - What Marc’s early career jobs were including editing, pulling cable, etc.
  • 6:35 - What the process of getting a job at ESPN was like when Marc went to work there which included 3 primary things
  • 8:36 - Marc’s thoughts on taking initiative and following up
  • 9:00 - How he got into the CERN super collider in Switzerland
  • 9:35 - What Marc produced at ESPN early in his producing career
  • 11:34 - A partial list of Marc’s accolades while at ESPN
  • 12:25 - How he started down the technology path
  • 13:20 - Marc’s real mission with technology was to try to solve problems
  • 15:10 - What one of the biggest lessons Marc learned when trying to make things happen in the technology space
  • 16:38 - What he does when pitching new ideas to supervisors and to people in general
  • 18:30 - How Marc and Don met and how the SportsCenter “Rundown” graphic came about
  • 23:15 - What goes into building projects involving technology and the process of getting teams together
  • 25:25 - How he became known as the Get “Stuff” Done guy at ESPN
  • 26:15 - How playing video games has helped Marc in his career and how they are beneficial for the mind
  • 28:30 - What some of the innovations Marc had prior to inventing the PylonCam and how it had nothing to do with technology
  • 30:35 - What the role of graphics producer was before Marc and a coworker created that role
  • 31:40 - Marc was the first e-sports producer at ESPN
  • 33:10 - His thoughts on e-sports now
  • 33:50 - Launching ESPN’s drone racing coverage as its first producer
  • 34:40 - Continuing his accolades with first live 360 virtual reality use in Monday Night Football
  • 35:50 - How the Emmy nominated PylonCam started
  • 45:05 - Marc believes in giving up an idea to help create something bigger and how Pride can negatively affect a project
  • 46:15 - How Legos are an important part of Marc’s life and being creative
  • 50:35 - What the value of a Lego is for someone, even if they don’t work at ESPN
  • 52:00 - How many inventions Marc has and how many things he touched at ESPN
  • 54:30 - Marc holds a patent for minting Video in blockchain
  • 56:30 - What NFT’s are, what minting video is and how it can benefit creators
  • 1:03:45 - What the future is for Augmented Reality (AR) and Virtual Reality (VR), MojoVision
  • 1:06:15 - What Marc things the future of the Metaverse is
  • 1:07:40 - Why Mempoverse is the technology to watch
  • 1:11:10 - What the future of this technology is for sports
  • 1:13:05 - How AR can affect wagering
  • 1:14:25 - How data can be beneficial for storytelling
  • 1:16:40 - How long the brain can read a graphic on screen
  • 1:17:50 - What the coolest memorabilia Marc has
  • 1:19:30 - What the importance is on inviting people to eat lunch

www.livecgi.com

www.ownyourstream.com

www.streammyscreen.com

www.espn.com

  continue reading

42 episodes

Artwork
iconPartager
 
Manage episode 379302165 series 3519018
Contenu fourni par Don Cardona. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Don Cardona ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

LOG:

00:00 - Introduction

  • 01:39 - How a camera falling on Marc’s head got him into television
  • 3:44 - How ESPN Coordinating Producer Chris Farrow (SITM Guest #4) hired Marc offered him a job
  • 5:04 - What Marc’s early career jobs were including editing, pulling cable, etc.
  • 6:35 - What the process of getting a job at ESPN was like when Marc went to work there which included 3 primary things
  • 8:36 - Marc’s thoughts on taking initiative and following up
  • 9:00 - How he got into the CERN super collider in Switzerland
  • 9:35 - What Marc produced at ESPN early in his producing career
  • 11:34 - A partial list of Marc’s accolades while at ESPN
  • 12:25 - How he started down the technology path
  • 13:20 - Marc’s real mission with technology was to try to solve problems
  • 15:10 - What one of the biggest lessons Marc learned when trying to make things happen in the technology space
  • 16:38 - What he does when pitching new ideas to supervisors and to people in general
  • 18:30 - How Marc and Don met and how the SportsCenter “Rundown” graphic came about
  • 23:15 - What goes into building projects involving technology and the process of getting teams together
  • 25:25 - How he became known as the Get “Stuff” Done guy at ESPN
  • 26:15 - How playing video games has helped Marc in his career and how they are beneficial for the mind
  • 28:30 - What some of the innovations Marc had prior to inventing the PylonCam and how it had nothing to do with technology
  • 30:35 - What the role of graphics producer was before Marc and a coworker created that role
  • 31:40 - Marc was the first e-sports producer at ESPN
  • 33:10 - His thoughts on e-sports now
  • 33:50 - Launching ESPN’s drone racing coverage as its first producer
  • 34:40 - Continuing his accolades with first live 360 virtual reality use in Monday Night Football
  • 35:50 - How the Emmy nominated PylonCam started
  • 45:05 - Marc believes in giving up an idea to help create something bigger and how Pride can negatively affect a project
  • 46:15 - How Legos are an important part of Marc’s life and being creative
  • 50:35 - What the value of a Lego is for someone, even if they don’t work at ESPN
  • 52:00 - How many inventions Marc has and how many things he touched at ESPN
  • 54:30 - Marc holds a patent for minting Video in blockchain
  • 56:30 - What NFT’s are, what minting video is and how it can benefit creators
  • 1:03:45 - What the future is for Augmented Reality (AR) and Virtual Reality (VR), MojoVision
  • 1:06:15 - What Marc things the future of the Metaverse is
  • 1:07:40 - Why Mempoverse is the technology to watch
  • 1:11:10 - What the future of this technology is for sports
  • 1:13:05 - How AR can affect wagering
  • 1:14:25 - How data can be beneficial for storytelling
  • 1:16:40 - How long the brain can read a graphic on screen
  • 1:17:50 - What the coolest memorabilia Marc has
  • 1:19:30 - What the importance is on inviting people to eat lunch

www.livecgi.com

www.ownyourstream.com

www.streammyscreen.com

www.espn.com

  continue reading

42 episodes

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