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Embassy Exclusive 58: Artificial Unintelligence
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Manage episode 432419045 series 2384937
Some great topics on the show this month, ranging from fun and light, to a bit more serious. First up, Todd leads a discussion on what he calls “slow burner” games, which a player may start and stop playing for months or even years. Joe is interested in VGM soundtracks which are so good, it made us go buy the actual game. And lastly, a long and thoughtful discussion about AI being used in game development, with some fantastic input from our listeners and Patrons. Do we finally solve the AI problem once and for all? Let’s find out!
A huge thank you to Indira J (The Misadventures of Buddy and Friend, Sacrimony) for the amazing VGMbassy artwork and design, and to Jason Letourneau for the podcast theme song!
Check out the VGMbassy Patreon for some fantastic bonuses, including exclusive podcast content!
Thanks to our supporting Patreon patrons, who help make this show possible: Ryan Steel, Cameron Werme, Periodical, Kung-Fu Carlito, Scott McElhone, Chris Murray, Claire Myers, Mike Stark, KeyGlyph, Kyle Krull, The Diad, Daryl Bowers, Tom Hunt, Cameron Chiles, and Dan Laughton.
Check out the Instagram account for artsy-fartsy game-related images: @TheVGMbassy
Listen here or find us on iTunes, Google Play Music, Amazon Podcasts, Stitcher, or your favorite podcast app:
The Tracklist:
1 – “Blue and White” from Etrian Odyssey (DS, 2007) Composed by Yuzo Koshiro
2 – “Aqua Kitty Theme” from Aqua Kitty: Milk Mine Defender (PS, Xbox, PC, Switch, Mobile, 2013) Composed by Electric Cafe
3 – “Crush Under Foot” from Grey Goo (PC, 2015) Composed by Frank Klepacki
The post Embassy Exclusive 58: Artificial Unintelligence appeared first on THE VGMBASSY.
124 episodes
Fetch error
Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on August 26, 2024 22:41 ()
What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.
Manage episode 432419045 series 2384937
Some great topics on the show this month, ranging from fun and light, to a bit more serious. First up, Todd leads a discussion on what he calls “slow burner” games, which a player may start and stop playing for months or even years. Joe is interested in VGM soundtracks which are so good, it made us go buy the actual game. And lastly, a long and thoughtful discussion about AI being used in game development, with some fantastic input from our listeners and Patrons. Do we finally solve the AI problem once and for all? Let’s find out!
A huge thank you to Indira J (The Misadventures of Buddy and Friend, Sacrimony) for the amazing VGMbassy artwork and design, and to Jason Letourneau for the podcast theme song!
Check out the VGMbassy Patreon for some fantastic bonuses, including exclusive podcast content!
Thanks to our supporting Patreon patrons, who help make this show possible: Ryan Steel, Cameron Werme, Periodical, Kung-Fu Carlito, Scott McElhone, Chris Murray, Claire Myers, Mike Stark, KeyGlyph, Kyle Krull, The Diad, Daryl Bowers, Tom Hunt, Cameron Chiles, and Dan Laughton.
Check out the Instagram account for artsy-fartsy game-related images: @TheVGMbassy
Listen here or find us on iTunes, Google Play Music, Amazon Podcasts, Stitcher, or your favorite podcast app:
The Tracklist:
1 – “Blue and White” from Etrian Odyssey (DS, 2007) Composed by Yuzo Koshiro
2 – “Aqua Kitty Theme” from Aqua Kitty: Milk Mine Defender (PS, Xbox, PC, Switch, Mobile, 2013) Composed by Electric Cafe
3 – “Crush Under Foot” from Grey Goo (PC, 2015) Composed by Frank Klepacki
The post Embassy Exclusive 58: Artificial Unintelligence appeared first on THE VGMBASSY.
124 episodes
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