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Contenu fourni par Chris O'Regan. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Chris O'Regan ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.
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The Sausage Factory: 487 – Goblin Stone by Orc Chop Games

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Manage episode 410877809 series 2431761
Contenu fourni par Chris O'Regan. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Chris O'Regan ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.
Chris interviews Vince McDonnell of Orc Chop Games about the design and development of Goblin Stone, a turn-based tactical combat RPG that has the player taking control of a party of goblins. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode487.mp3 The Sausage Factory 487 was edited by Chris O'Regan The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators. Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
  continue reading

498 episodes

Artwork
iconPartager
 
Manage episode 410877809 series 2431761
Contenu fourni par Chris O'Regan. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Chris O'Regan ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.
Chris interviews Vince McDonnell of Orc Chop Games about the design and development of Goblin Stone, a turn-based tactical combat RPG that has the player taking control of a party of goblins. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode487.mp3 The Sausage Factory 487 was edited by Chris O'Regan The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators. Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
  continue reading

498 episodes

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