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Doctor Who, Marvel & Mission Impossible - Production Design with Phil Sims

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Manage episode 437980978 series 3526573
Contenu fourni par Jim Eaves. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Jim Eaves ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

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#filmpodcast #missionimpossible #behindthescene
This week on the podcast I talk to Production Designer Phil Sims. Phil started in theatre, worked in music videos before moving onto big budget movies like Skyfall, The Last Jedi, Guardians of the Galaxy, Captain America The First Avenger, Age of Ultron and the latest series of Doctor Who for Disney and the BBC..
I spoke to Phil about how he got into the industry, we talked about his first big film The Hitchhikers Guide to the Galaxy, his work on the Milano spaceship on Guardians of the Galaxy and what it was like working on Mission Impossible Fallout and Dead Reckoning Part 1 and the challenges of integrating big stunts with production design.

For regular updates and exclusive content - sign up for The Honest Filmmaker newsletter
https://thehonestfilmmaker.co.uk/index.php/e-newsletter/
Join The Honest Filmmaker community on our Facebook Group or Discord
https://thehonestfilmmaker.co.uk/index.php/join-the-community/
HONEST, OPEN ADVICE ABOUT YOUR FILMMAKING CAREER
Are you about to leave Uni with a filmmaking degree? Or want to change careers and work in a creative industry? We want to give you the tools you need to enter the real world of production or freelancing. Honest and open career advice from people in the business.
We also talk to those in other creative industries to discuss their careers, the potential cross over with film production and practical tips for a successful and fulfilling career.
Join the community: http://www.thehonestfilmmaker.co.uk

  continue reading

Chapitres

1. All about Phil and the projects he's worked on (00:00:00)

2. How did Phil start out - from Uni to theatre to big movies (00:00:53)

3. Why work in film and not theatre? (00:05:31)

4. The detail that gets captured on camera (00:09:56)

5. Phillips screw heads - something to look out for (00:12:56)

6. The differences between Art Director, Production Designer and a Supervising Art Director (00:16:12)

7. Do you need to be good with numbers and spreadsheets? (00:21:20)

8. Working on Hitchhikers Guide to the Galaxy - what did Phil work on? (00:24:08)

9. Designing the latest series of Doctor Who (00:25:15)

10. Mission Impossible Fallout and Dead Reckoning - how does it work? (00:27:27)

54 episodes

Artwork
iconPartager
 
Manage episode 437980978 series 3526573
Contenu fourni par Jim Eaves. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Jim Eaves ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

Send us a text

#filmpodcast #missionimpossible #behindthescene
This week on the podcast I talk to Production Designer Phil Sims. Phil started in theatre, worked in music videos before moving onto big budget movies like Skyfall, The Last Jedi, Guardians of the Galaxy, Captain America The First Avenger, Age of Ultron and the latest series of Doctor Who for Disney and the BBC..
I spoke to Phil about how he got into the industry, we talked about his first big film The Hitchhikers Guide to the Galaxy, his work on the Milano spaceship on Guardians of the Galaxy and what it was like working on Mission Impossible Fallout and Dead Reckoning Part 1 and the challenges of integrating big stunts with production design.

For regular updates and exclusive content - sign up for The Honest Filmmaker newsletter
https://thehonestfilmmaker.co.uk/index.php/e-newsletter/
Join The Honest Filmmaker community on our Facebook Group or Discord
https://thehonestfilmmaker.co.uk/index.php/join-the-community/
HONEST, OPEN ADVICE ABOUT YOUR FILMMAKING CAREER
Are you about to leave Uni with a filmmaking degree? Or want to change careers and work in a creative industry? We want to give you the tools you need to enter the real world of production or freelancing. Honest and open career advice from people in the business.
We also talk to those in other creative industries to discuss their careers, the potential cross over with film production and practical tips for a successful and fulfilling career.
Join the community: http://www.thehonestfilmmaker.co.uk

  continue reading

Chapitres

1. All about Phil and the projects he's worked on (00:00:00)

2. How did Phil start out - from Uni to theatre to big movies (00:00:53)

3. Why work in film and not theatre? (00:05:31)

4. The detail that gets captured on camera (00:09:56)

5. Phillips screw heads - something to look out for (00:12:56)

6. The differences between Art Director, Production Designer and a Supervising Art Director (00:16:12)

7. Do you need to be good with numbers and spreadsheets? (00:21:20)

8. Working on Hitchhikers Guide to the Galaxy - what did Phil work on? (00:24:08)

9. Designing the latest series of Doctor Who (00:25:15)

10. Mission Impossible Fallout and Dead Reckoning - how does it work? (00:27:27)

54 episodes

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