What Questions Should We Ask About AI? w/ Reed Berkowitz
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How can we learn more about AI's design and development to better understand its emergence? Director of Curiouser Institute and AI games designer Reed Berkowitz explains what really happened when New York Times columnist Kevin Roose talked to Bing's Syndey chatbot – and how mainstream media outlets can consider different ways of discussing AI.
Further, Berkowitz helps us understand the realities of AI game design and development. What role do artists play in working with developers? How does a recent US copyright ruling stand to impact AI developers, artists, and designers? Berkowitz explains it all – and leaves us with his vision of an ideal AI future.
About Reed Berkowitz:
Reed Berkowitz is the Director of Curiouser LLC, who has more than 25 years of experience designing, writing, and researching award-winning interactive experiences for companies including Universal Studios, Paramount, Cartoon Network, Peanuts, Sanrio, and many more. He formerly served as the Creative Director of New Games at Latitude, an AI-powered games company.
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Show Notes and Resources:
Twitter teaches Microsoft's AI chatbot to be racist in less than a day - The Verge
AI Copyright Battle over Zarya the Dawn
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