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Merging Audio and Gameplay in Cocoon with Jakob Schmid
Manage episode 388801255 series 2780333
Austin Wintory chats with Jakob Schmid, Co-Founder, Audio Director, and Music Director of Geometric Interactive. Together they discuss Geometric's debut title Cocoon including the way the audio works together with the gameplay to help players solve the games many puzzles; how his background in programming led to the generative systems that create the Cocoon's music; and his long relationship with Jeppe Carlsen who he worked with prior on the critically acclaimed Inside.
If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC
The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.
Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS
230 episodes
Manage episode 388801255 series 2780333
Austin Wintory chats with Jakob Schmid, Co-Founder, Audio Director, and Music Director of Geometric Interactive. Together they discuss Geometric's debut title Cocoon including the way the audio works together with the gameplay to help players solve the games many puzzles; how his background in programming led to the generative systems that create the Cocoon's music; and his long relationship with Jeppe Carlsen who he worked with prior on the critically acclaimed Inside.
If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC
The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.
Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS
230 episodes
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