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Bringing Godot to Mobile with Hein-Pieter van Braam

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Contenu fourni par Podcast Archives - Software Engineering Daily. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Podcast Archives - Software Engineering Daily ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

Godot is a free, open-source game engine that’s growing rapidly in popularity. Ramatak is a new public benefit company founded by Godot engine veterans Hein-Pieter van Braam and Ariel Manzur. The goal of Ramatak is to help make Godot the number one choice for creating, deploying, and monetizing games on iOS and Android.

Hein-Pieter joins the show today to talk about his early career in Linux infrastructure, the shift to working on game engines, and his current work on Ramatak.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Watch the video episode here.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Bringing Godot to Mobile with Hein-Pieter van Braam appeared first on Software Engineering Daily.

  continue reading

864 episodes

Artwork
iconPartager
 
Manage episode 404949957 series 1418208
Contenu fourni par Podcast Archives - Software Engineering Daily. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Podcast Archives - Software Engineering Daily ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

Godot is a free, open-source game engine that’s growing rapidly in popularity. Ramatak is a new public benefit company founded by Godot engine veterans Hein-Pieter van Braam and Ariel Manzur. The goal of Ramatak is to help make Godot the number one choice for creating, deploying, and monetizing games on iOS and Android.

Hein-Pieter joins the show today to talk about his early career in Linux infrastructure, the shift to working on game engines, and his current work on Ramatak.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Watch the video episode here.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Bringing Godot to Mobile with Hein-Pieter van Braam appeared first on Software Engineering Daily.

  continue reading

864 episodes

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