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Let's talk UX #2 with Jonathan Lovatt-Young, Principal Experience Strategist at Love Experience

1:11:06
 
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Manage episode 403127484 series 3235291
Contenu fourni par Sandro Meyer. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Sandro Meyer ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

Let's talk UX #2 with Jonathan Lovatt-Young, Founder and Principal Experience Strategist at Love Experience

TIMESTAMPS

00:08

• over 25 years of experience in digital

• built and designed websites before people had specific roles

• mostly worked at agencies like Tribal, Accenture, some client roles

• wrote a book on service design and participation

02:37

• wrote a book on service design and participation

• how groups construct a service that generates participation

• practical guide/playbook based on his experience

10:40

• addiction to quick wins

• mental health in the workplace, constantly under the cosh

• how designers can influence the culture and the environment

12:57

• good vs. bad examples of culture

• service towers work well on their own

• creating wellbeing, driving engagement, enabling co-creation

24:26

• age of digital, age of responsibility, age of automation

• post-traumatic stress disorder (PTSD) in the workplace

• responsible use of digital, macOS Catalina

30:30

• bottom-up change towards age of responsibility, CSR initiatives

• revenue opportunities, shareholder and employee responsibilities

• social, physical, creative activities promote wellbeing

• building communities that want to interface with brands

37:05

• dealing with dark patterns in the age of responsibility

• customer experience index (CXI), cross-selling and retention

• making the financial argument for good experiences

42:57

• UX designers and UX researchers benefit from business savvy

• convincing leadership with business cases

• evidence of commercial opportunities

52:52 (Q&A)

• How can a designer make an impact in a company which has a revenue-target sort of mindset?

• When is the mind site going live?

• What do you see as the future of branding in a world where service experience is becoming more and more important?

• Favorite resources?

• Parting words?

RESOURCES

https://www.amazon.com/Oxytocin-Organisation-Playbook-Participatory-Experiences/dp/1686079494

https://uxliveconference.com

https://www.healthyminds.services/

https://www.amazon.com/Pirate-Inside-Building-Challenger-Organization/dp/0470860820

https://go.forrester.com/blogs/12-05-22-outside_in_the_power_of_putting_customers_at_the_center_of_your_business/

https://www.amazon.com/High-Performance-Thinking-Skills-Complicated/dp/0955270006

https://www.amazon.com/Webs-Influence-Psychology-Online-Persuasion/dp/0273772953

SOCIAL MEDIA

https://twitter.com/jlovattyoung

  continue reading

4 episodes

Artwork
iconPartager
 
Manage episode 403127484 series 3235291
Contenu fourni par Sandro Meyer. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Sandro Meyer ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

Let's talk UX #2 with Jonathan Lovatt-Young, Founder and Principal Experience Strategist at Love Experience

TIMESTAMPS

00:08

• over 25 years of experience in digital

• built and designed websites before people had specific roles

• mostly worked at agencies like Tribal, Accenture, some client roles

• wrote a book on service design and participation

02:37

• wrote a book on service design and participation

• how groups construct a service that generates participation

• practical guide/playbook based on his experience

10:40

• addiction to quick wins

• mental health in the workplace, constantly under the cosh

• how designers can influence the culture and the environment

12:57

• good vs. bad examples of culture

• service towers work well on their own

• creating wellbeing, driving engagement, enabling co-creation

24:26

• age of digital, age of responsibility, age of automation

• post-traumatic stress disorder (PTSD) in the workplace

• responsible use of digital, macOS Catalina

30:30

• bottom-up change towards age of responsibility, CSR initiatives

• revenue opportunities, shareholder and employee responsibilities

• social, physical, creative activities promote wellbeing

• building communities that want to interface with brands

37:05

• dealing with dark patterns in the age of responsibility

• customer experience index (CXI), cross-selling and retention

• making the financial argument for good experiences

42:57

• UX designers and UX researchers benefit from business savvy

• convincing leadership with business cases

• evidence of commercial opportunities

52:52 (Q&A)

• How can a designer make an impact in a company which has a revenue-target sort of mindset?

• When is the mind site going live?

• What do you see as the future of branding in a world where service experience is becoming more and more important?

• Favorite resources?

• Parting words?

RESOURCES

https://www.amazon.com/Oxytocin-Organisation-Playbook-Participatory-Experiences/dp/1686079494

https://uxliveconference.com

https://www.healthyminds.services/

https://www.amazon.com/Pirate-Inside-Building-Challenger-Organization/dp/0470860820

https://go.forrester.com/blogs/12-05-22-outside_in_the_power_of_putting_customers_at_the_center_of_your_business/

https://www.amazon.com/High-Performance-Thinking-Skills-Complicated/dp/0955270006

https://www.amazon.com/Webs-Influence-Psychology-Online-Persuasion/dp/0273772953

SOCIAL MEDIA

https://twitter.com/jlovattyoung

  continue reading

4 episodes

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