Artwork

Contenu fourni par Jay Powell. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Jay Powell ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.
Player FM - Application Podcast
Mettez-vous hors ligne avec l'application Player FM !

Getting Grants for Indie Games and Discussing Educational Games

1:08:31
 
Partager
 

Manage episode 409561950 series 3173535
Contenu fourni par Jay Powell. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Jay Powell ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

Welcome to IndieGameBusiness! Today, we're delighted to have Dan White, co-founder and CEO of Filament Games, here to share insights on "Getting Grants for Indie Games and Discussing Educational Games."

Throughout our discussion, Dan will provide valuable insights into securing grants for indie game projects, focusing particularly on Filament Games' experience with RoboCo and other projects. We'll explore the process of identifying and applying for relevant grants, the role of grants in supporting educational game development, and the challenges of balancing grant requirements with creative vision.

Dan will also delve into Filament Games' approach to partnering with educational institutions and organizations, emphasizing the importance of collaboration with subject matter experts and leveraging partnerships for playtesting and feedback.

Additionally, we'll discuss the iterative design and development process for educational games, using RoboCo as a case study. Dan will share insights into how RoboCo's design evolved over time, balancing educational content with engaging gameplay mechanics.

Stay connected with Dan White and Filament Games on social media:

Twitter: https://twitter.com/FilamentGames

LinkedIn: https://www.linkedin.com/in/danwhite3/

Facebook: https://www.facebook.com/FilamentGames

Instagram: https://www.instagram.com/filamentgames/

Join us as we explore the future of educational gaming and Filament Games' role in driving innovation within the industry.

#IndieGameDevelopment #EducationalGames #GrantsForGames #FilamentGames #IndieGameBusiness #EducationalGaming #GameDevelopment #DanWhite

--- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support
  continue reading

403 episodes

Artwork
iconPartager
 
Manage episode 409561950 series 3173535
Contenu fourni par Jay Powell. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Jay Powell ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

Welcome to IndieGameBusiness! Today, we're delighted to have Dan White, co-founder and CEO of Filament Games, here to share insights on "Getting Grants for Indie Games and Discussing Educational Games."

Throughout our discussion, Dan will provide valuable insights into securing grants for indie game projects, focusing particularly on Filament Games' experience with RoboCo and other projects. We'll explore the process of identifying and applying for relevant grants, the role of grants in supporting educational game development, and the challenges of balancing grant requirements with creative vision.

Dan will also delve into Filament Games' approach to partnering with educational institutions and organizations, emphasizing the importance of collaboration with subject matter experts and leveraging partnerships for playtesting and feedback.

Additionally, we'll discuss the iterative design and development process for educational games, using RoboCo as a case study. Dan will share insights into how RoboCo's design evolved over time, balancing educational content with engaging gameplay mechanics.

Stay connected with Dan White and Filament Games on social media:

Twitter: https://twitter.com/FilamentGames

LinkedIn: https://www.linkedin.com/in/danwhite3/

Facebook: https://www.facebook.com/FilamentGames

Instagram: https://www.instagram.com/filamentgames/

Join us as we explore the future of educational gaming and Filament Games' role in driving innovation within the industry.

#IndieGameDevelopment #EducationalGames #GrantsForGames #FilamentGames #IndieGameBusiness #EducationalGaming #GameDevelopment #DanWhite

--- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support
  continue reading

403 episodes

Tous les épisodes

×
 
Loading …

Bienvenue sur Lecteur FM!

Lecteur FM recherche sur Internet des podcasts de haute qualité que vous pourrez apprécier dès maintenant. C'est la meilleure application de podcast et fonctionne sur Android, iPhone et le Web. Inscrivez-vous pour synchroniser les abonnements sur tous les appareils.

 

Guide de référence rapide

Écoutez cette émission pendant que vous explorez
Lire