Artwork

Contenu fourni par Digital Foundry. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Digital Foundry ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.
Player FM - Application Podcast
Mettez-vous hors ligne avec l'application Player FM !

DF Direct Weekly #141: The TGAs Reaction - Hellblade 2, OD, Marvel's Blade + Avatar Consoles Tested!

1:27:25
 
Partager
 

Manage episode 388849840 series 3003898
Contenu fourni par Digital Foundry. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Digital Foundry ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

It's TGAs week and Alex, Rich and Oliver convene for this week's DF Direct to discuss the highlights of the Wurlde Prm'ears - and to wonder what on earth OD actually is! Hellblade 2 is looking phenomenally good, while No Rest for the Wicked also catches the team's eye. Meanwhile, the group compare notes on Avatar: Frontiers of Pandora, with Alex continuing to rave about the PC version while Rich and Oliver offer a warm welcome to the PlayStation 5 and Xbox Series versions... and even Series S pulls off a good showing of this technologically advanced games.

0:00:00 Introduction

0:00:48 News 01: The Game Awards - Senua’s Saga: Hellblade 2

0:08:51 OD

0:17:48 No Rest for the Wicked, Monster Hunter Wilds

0:26:58 Marvel’s Blade, Light No Fire

0:39:13 Black Myth: Wukong, Persona 3 Reload, Metaphor Refantazio, Skull and Bones

0:51:58 News 02: Avatar: Frontiers of Pandora released!

1:01:58 Supporter Q1: How do you pixel count games with upsampling?

1:09:06 Supporter Q2: Do modern games avoid physics-based gameplay because of processing constraints or game design?

1:12:19 Supporter Q3: Does the addition of path tracing to Call of Duty’s lobbies suggest a wider implementation later on?

1:16:07 Supporter Q4: Should the console makers release jailbreak patches for older consoles?

1:19:38 Supporter Q5: Should GPU manufacturers introduce features from Special K into their drivers?

1:24:25 Supporter Q6: Can you pixel count The Game Awards?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

189 episodes

Artwork
iconPartager
 
Manage episode 388849840 series 3003898
Contenu fourni par Digital Foundry. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Digital Foundry ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

It's TGAs week and Alex, Rich and Oliver convene for this week's DF Direct to discuss the highlights of the Wurlde Prm'ears - and to wonder what on earth OD actually is! Hellblade 2 is looking phenomenally good, while No Rest for the Wicked also catches the team's eye. Meanwhile, the group compare notes on Avatar: Frontiers of Pandora, with Alex continuing to rave about the PC version while Rich and Oliver offer a warm welcome to the PlayStation 5 and Xbox Series versions... and even Series S pulls off a good showing of this technologically advanced games.

0:00:00 Introduction

0:00:48 News 01: The Game Awards - Senua’s Saga: Hellblade 2

0:08:51 OD

0:17:48 No Rest for the Wicked, Monster Hunter Wilds

0:26:58 Marvel’s Blade, Light No Fire

0:39:13 Black Myth: Wukong, Persona 3 Reload, Metaphor Refantazio, Skull and Bones

0:51:58 News 02: Avatar: Frontiers of Pandora released!

1:01:58 Supporter Q1: How do you pixel count games with upsampling?

1:09:06 Supporter Q2: Do modern games avoid physics-based gameplay because of processing constraints or game design?

1:12:19 Supporter Q3: Does the addition of path tracing to Call of Duty’s lobbies suggest a wider implementation later on?

1:16:07 Supporter Q4: Should the console makers release jailbreak patches for older consoles?

1:19:38 Supporter Q5: Should GPU manufacturers introduce features from Special K into their drivers?

1:24:25 Supporter Q6: Can you pixel count The Game Awards?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

189 episodes

همه قسمت ها

×
 
Loading …

Bienvenue sur Lecteur FM!

Lecteur FM recherche sur Internet des podcasts de haute qualité que vous pourrez apprécier dès maintenant. C'est la meilleure application de podcast et fonctionne sur Android, iPhone et le Web. Inscrivez-vous pour synchroniser les abonnements sur tous les appareils.

 

Guide de référence rapide