Ein Podcast übers Geschichtenerzählen und Rollenspielen. Alle zwei Wochen aus Wien mit Markus Widmer und Harald Eckmüller. Interviews mit Designern oft in Englisch.
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Indie Game Movement - The podcast about the business and marketing of indie games.
Andrew Pappas, Game Marketing Strategist and Consultant
Andrew Pappas, founder of RenGen Marketing helps take indie devs and their games to a whole new level by discussing business best practices and sharing marketing strategies and tips to better navigate the world of indie game marketing. Regardless if you’re an indie dev starting out or a veteran small team, the topic discussions apply to anyone wanting to better understand the online environment and stand out in a saturated market. A marketer since 2011, Andrew has found a passion for applyin ...
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Thx
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Podcast de video games sobre jogos independentes, o universo e tudo mais. Saiba mais sobre os melhores jogos indie, com notícias, opiniões, recomendações ou análises. Não entre em pânico. Venha para o Lado Indie da Força!
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Every week, Ghost Volta staff members talk about everything related to indie games. Listen to us chat about indie game news, announcements,what we're playing, and more.
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The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games ...
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Ever pick up a weird indie game and wonder "what's all that about?" Well come and wonder with us at NPC Dialogue; a reaction-based talk show where your party of AJ, JJ, and Mike do their best to make sense of the small and unconventional in gaming. For a few episodes at a time, we will target a specific game to wrestle with and go as indepth as we can about it's mechanics, story, themes, and any other fun abstractions that makes everyone's head spin. So come join us as we dive into the weird ...
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Each week Mike, Phil, Jordan, and Roger discuss the indie games that they are currently playing on the Nintendo Switch. Plus they review a game in their Switching On A Budget segment - focusing on games that are $10 or less.
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Ep 348 - Understanding User Behavior and Maximizing Player Retention with Patrick Rose
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Retaining players for any game is a constant challenge. While it's an ongoing obstacle many of us face, sometimes, having a better understanding of players can go a long way. Join us today as we delve into the realm of user behavior, exploring strategies to captivate and maximize player retention. Discover how understanding player psychology and im…
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Ben Robbins is known for GM-less world-building games in general, and for Microscope in particular. He joins us to discuss his new game In This World, his psychology thesis on TTRPGs and many other things.Par Markus Widmer & Harald Eckmüller
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Ep 347 - Taking Flight Using Passion and Not Winging It with Megan Fox
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Trying to stand out as an indie game developer can sometimes be as daunting as flying without wings. Sometimes though, all it takes is a bird's eye view is to get the perspective you need to differentiate yourself and get noticed. In today's episode, we're going to explore how one studio soars above the rest, crafting wildly memorable games centere…
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Ep 346 - Supercharging the Development Process with Seth Coster
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If there is one thing a developer and teams strive for, it's to maintain quality while consistently hitting milestones. But sometimes it's a struggle finding that sweet spot where quality and efficiency align. In today's epsiode, we're digging into the intricacies of optimizing production, from uncovering expert strategies for efficient solutions t…
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Nationen haben Grenzen ... Die Polizei trägt Dienstmarken ... Du arbeitest für Geld ...Das ist die Welt, die wir erwarten. Aber was wäre, wenn einige dieser Dinge anders wären?Im Spiel "In This World" erschafft und erkundet ihr gemeinsam eine Welt, und in dieser Welt könnt ihr Dinge in Frage stellen und euch Alternativen vorstellen.…
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Ep 345 - Using Fulfilling Strategies to Create Long-Term Sustainability with Helen Carmichael
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Acheiving commercial success from an initial release is always a challenge for small indie studios, but developing lasting sustainability in a constantly changing landscape is an entirely different feat. So today, we're going to explore strategies that promote sustainability by identifying key elements that can contribute to sustainability and how …
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Ep 344 - Creating Impact Using a Diversified Approach with Anisa Sanusi
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Within the game industry, underrepresented voices face formidable obstacles, hindering their progress and potential. Amidst these challenges, fostering empathy and embracing diversified approaches offer transformative solutions. Explore the power of mentorship, the impact of empathy, and the role of diversity in shaping a vibrant, inclusive gaming …
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Wir starten eine kleine Reihe über das neue Spiel von Ben Robbins: In This World. Es ist nicht sein erstes Spiel über das Erschaffen von Welten, und deswegen sehen wir uns in dieser Folge an, wie Worldbuilding Games funktionieren und sich seit seinem Klassiker Microscope weiterentwickelt haben.Par Markus Widmer und Harald Eckmuller
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Ep 343 - Strategies for Success in Studio Operations with Heidy Motta
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In any game studio, managing the day-to-day and long term operations efficiently can be a challenge. And finding a balance that promotes flow and sustainability sometimes may feel out of reach. Today, we're going to discuss everything from techniques that cover the day-to-day tasks to overarching visions and goals, and how to strike that balance so…
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Ep 342 - Connecting with Players Through Meaningful Narrative Experiences with Aureus Gaj
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In any narrative-driven game, finding the delicate balance between a captivating story and engaging gameplay is essential. If either element falls short, players may struggle to connect with the game on a meaningful level, potentially providing an unfulfilling experience. Today, we’re going to understand the complexities of narrative design, ways t…
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Vee Hendro of Storybrewers shares her thoughts on designing accessible games for people new to roleplaying games and how everything from cultural advisors to other games influenced the final shape of Villagesong.Par Harald Eckmüller & Markus Widmer
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Ep 341 - Building Better Game Companies with Martijn van Zwieten
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Many game studio leaders aspire to build better companies, but navigating the complexities of vision, focus, and adaptability can pose significant challenges. In this episode, we explore practical strategies for overcoming these hurdles and achieving clarity and growth in a competitive landscape. From maintaining focus amidst competing priorities t…
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IGM UPDATE - Back on Track, News and the Thumbs Up Challenge
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A bit off the cuff, but got some great updates, news and a fun little challenge as a means to appreciate...you! Want your free market analysis report? Then visitPar RenGen Media
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Villagesong ist eine kleine Box mit schön gestalteten Karten, die viel Potenzial für Drama enthält. In diesem spielleitungslosen Erzählspiel von Vee Hendro (Storybrewers) übernehmt ihr die Rolle der Führungsperson eines Dorfes im alten Java, die harte Entscheidungen für ihre Gemeinschaft treffen und die Beziehung zu den Nachbardörfern aufrecht erha…
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Ep 340 - Jump Starting Your Game Business with Matteo Uguzzoni
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In the current indie game landscape, studios and developers often grapple with limited resources, and are always looking for ways they can stand out. But standing out isn’t always associated with creating awareness. Today, we’re going to explore what it takes to really jump start your business, from how to acquire valuable resources to avoiding cos…
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Diesmal sehen wir uns an wie Spielkarten in Erzählrollenspielen genutzt werden, wie das Spielgefühl und das Spiel sich dadurch verändert, und ob wir Würfel-Traditionalisten sind und bleiben.Par Harald Eckmüller & Markus Widmer
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Ep 339 - Leveraging a Video Content Strategy with Matt Tompkins
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Game studios heavily rely on video content to raise awareness about their games. However, there’s a good chance that most game creators are not tapping their full potential in this medium, limiting the extent of their game’s visibility or other goals. In this episode, we'll delve into how other video content beyond gameplay clips and trailers can b…
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Ask us anything von der 3W6 Online-Con 2024
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Wie sieht Rollenspiel in 50 Jahren aus? Harald und Markus haben sich am Samstagabend der Online-Con Ende Jänner euren Fragen gestellt und manchmal sogar Antworten gefunden.Par Markus Widmer & Harald Eckmüller
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Ep 338 - How to Nail Publisher Negotiations with Tim Bender (147 Revisited)
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Now, depending on your goals and resources, sometimes your best bet is getting a publisher. And after initial talks, once you receive an offer it can be really exciting. However, there can be a lot of unknowns, especially when it comes to fully understanding how certain agreements can dictate your future. That's why today we’re revisiting our conve…
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Was muss man für Erzählrollenspiele können?
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Viele, für die Erzählrollenspiele neu sind, stellen sich den Einstieg schwierig vor. Aber was sind die Dinge, die man als Spieler:in können muss? Und ist es wirklich so wichtig, in der Sekunde kreative Feuerwerke zünden zu können? Wir räumen mit falschen Vorstellungen auf und erklären, wie leicht der Einstieg wirklich ist.…
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Ep 337 - Unleashing Creative Synergy in Video PR with Emily Kolm
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In the realm of PR in games, navigating remote collaboration for tasks like trailer production can present a labyrinth of challenges. Maintaining creative cohesion and project vision with a remote team can be a daunting puzzle to solve, but it doesn’t have to be. Today we’ll explore how one PR video lead tackles their team’s remote collaboration ch…
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Isaac Williams tells the story of how Mausritter grew from a simple homebrew hack of "Into the Odd meets Mice and Mystics" into the beautiful boxed set we know today.Par Markus Widmer und Harald Eckmüller
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Ep 336 - Creating Sustainability in Game Niches with Hannah Flynn
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When people think about serving a particular audience or niche, it can be easy to focus only on the market demand and opportunities it may present. However not properly executing on that demand may result in obstacles that can make it a challenge to achieve sustainability. Today, we’re going to view a different perspective of what it means to niche…
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Rollenspiel mit Schwert und Schnurrhaaren: In Mausritter spielt tapfere Mäuse in einer gefährlichen Welt. Das Spiel von Isaac Williams gilt als NSR (New School Revolution), will also Old-School-Rollenspiel mit modernen Ansätzen verbinden. Wir sehen uns an, wie das funktioniert.Par Markus Widmer und Harald Eckmüller
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Ep 335 - An Important IGM Update and Getting Retrospective
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With the year ending, we’ll be getting a little retrospective and reflecting on the past, however before that happens, we have some important updates and an announcement we’d like to share with our listeners. Ep 335 Shownotes:Par RenGen Media
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Digitales Pen and Paper (Podwichteln 2023)
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Für unser vorweihnachtliches Podwichtel-Special sind wir mit dem Thema "Digitales Pen and Paper" beschenkt worden.Par Markus Widmer und Harald Eckmüller
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Ep 334 - Emerging Market Challenges and Triumphs with Sarah Johana
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With any emerging global market, the transition always starts with hurdles and challenges. In a lot of cases, it can be even more frustrating for indie developers and studios. Fortunately, these can be overcome with determination and creativity. Today we’re going to explore indie games from Southeast Asia that are breaking barriers and standing out…
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Ep 333 - Mastering Your TikTok Strategy and Flow with Larissa Wild
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Using TikTok to help create additional awareness for your game or studio isn’t anything new, but creating a sustainable growth strategy on this platform may be, and can definitely be a challenge. While that may be so, it doesn’t have to overwhelm you and can be fairly simple too. Our conversation today discusses some valuable insights about how one…
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