Idle thoughts on roleplaying games, and the folks what play them. See more of me on the Dungeon Musings YouTube channel, available at fine internets everywhere.
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The State of Play at the End of the Year
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In this episode, I talk about the games we have been playing over on the Dungeon Musings YouTube channel, including a terrific experience we had with Modiphius' new Achtung! Cthulhu 2d20, and some of the games that I plan to get to the table in the new year.
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Lessons from Horror Video Games for Tabletop RPGs
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In this episode, I share my frustration with the Resident Evil 7 video game and discuss lessons that might be drawn from such video games that are applicable to TTRPGs.
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The End of Summer Update
2:31:35
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In this episode, I discuss the games that we have been playing on the Dungeon Musings YouTube channel and some games in the pipeline.
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In this episode, I discuss a history of nerd canon, from comics to Star Wars to Dungeons and Dragons, and share thoughts on Wizards of the Coast's new statement on D&D canon.
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Falling In and Out of Love (with Games)
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In this episode, I discuss some of the changes I have made to the line up of games on the Dungeon Musings YouTube channel, and my reasons for those changes.
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The Musers' Marathon 2021
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In this episode, I provide an analysis of the planning, execution, and aftermath of this year's gaming marathon on the Dungeon Musings YouTube channel.
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In Defense of the Unplanned Ongoing Campaign
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In this episode, I discuss the lessons that can be drawn from the early decades of the Marvel Comics Universe amd how they relate to ongoing RPG campaigns that have no planned ending.
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In this episode, I dig into the mailbag and offer my answers to questions about player absences, metagaming, and other "table rules" issues.
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One More For The Road
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In this episode, I discuss the stats I drew from my overview of the Dungeon Musings YouTube channel's games played, and lessons that I may draw from the past year.
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In this episode, I discuss the games I have run this year, the games currently demanding my attention, and the games coming up in 2021.
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The State of Play: October 2020
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In this episode, I discuss some of the ongoing campaigns we have on the Dungeon Musings YouTube channel and some of the one-shot adventures and sessions we have played. I also discuss some issues with adapting material from one RPG to another.
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A Long Delayed Update
1:54:20
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In this episode, I discuss many of the awesome games that we have played over the past two months, my thoughts on same, and discuss plans for upcoming shenanigans.
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The State of Play: Summer 2020
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In this episode, I discuss the games I have been reading and running in the months of July and August 2020.
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Beginnings, Change, Vision, and Threads
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In this episode, I use the themes from the first four days of RPGaDay 2020 to consider my ongoing games, my recent one-shots, and games to consider for the near future.
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The State of Quarantine Play
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In this episode, I give an update on the State of Play on the Dungeon Musings YouTube channel, and talk about the hybrid play that comes from combining modern sensibilities with an old school game, successfully.
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Also Rans for the Gaming Marathon
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In this episode, I discuss some of the games that came close to making the cut for this year's gaming marathon.
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The Play is the Thing: Emergent Story, Narrative Structures, and Setting Lore/Trivia in TTRPGs
1:52:48
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In this episode, I offer a state of play on all of my ongoing campaigns, as well as my recent gaming marathon running Sixmorevodka's post-apocalyptic RPG, Degenesis. In the course of this, I touch on the relationships between emergent story, narrative structures, and setting information (making a distinction between trivia and lore).…
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In this episode, I discuss my reason for leaving behind the Scarlet Heroes rules for the Barrowmaze, and provide an update on the State of Play of our AD&D 2e games (including a discussion of how I adapted some Pathfinder RPG content to my AD&D 2e campaign).
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In this episode, I forgo talking about gaming to discuss my recent experience with moving, and the reverse honeymoon that I experienced as a result, and propose a strategy for recognizing and managing that phenomenon.
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Lessons from the Night Below
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In this episode, I answer a viewer's question from the Dungeon Musings YouTube channel, about the lessons I have learned from running the Night Below campaign with AD&D 2nd edition.
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Bookkeeping and Emergent Play in RPGs
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In this episode, I discuss the topic of bookkeeping in emergent play or sandbox games and provide a state of play with respect to my AD&D 2e and Astonishing Swordsmen and Sorcerers of Hyperborea campaigns.
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Breaking the Ludonarrative Dissonance Impass by Sacrificing Babies
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In this episode, I discuss strategies to circumvent ludonarrative dissonance by making compromises in each of the dissonant parts. I also talk about some future games I would like to run, once the current crisis is over.
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Dungeons and Dragons and Degenesis
1:10:24
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In this episode, I give an update on the state of play on the Dungeon Musings YouTube channel, including the two AD&D 2nd edition games we have on the go, and discuss my recent obsession with Six More Vodka's mind-blowing Degenesis RPG.
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History as a Consequence of Mechanics in Modern and Old School Games
1:14:47
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In this episode, I discuss how the mechanics of different games, particularly the pace with which a character recovers resources, has a consequence on the time that passes in the game, and how that impacts the story developing therein.
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Play in the Time of Pandemic
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In this episode, I discuss some recent games I have run, including AD&D 2nd edition, Astonishing Swordsmen and Sorcerers of Hyperborea, Masks: A New Generation, Kult: Divinity Lost, and City of Mist. I also discuss gaming strategies for the housebound.
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Teen Heroes and Tactical Crunch
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Storytelling in a Sandbox with Setting
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The Function of Level in Non-Combat Scenes
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Mechanical Support: Adapting Rules to Suit the Fiction
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Strategies for Campaign Management
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Considering Adventure Design
1:20:21
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In this episode, I discuss how the game mechanics of tabletop RPGs determine the overall experience of ongoing campaigns.
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Overview and Review of the One Ring RPG
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In this episode, I share some recent experiences I had with Cubicle7's terrific The One Ring RPG and provide my thoughts on same.
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The Value of Muscle Confusion in the DM Brain
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In this episode, I discuss some lessons I feel I drew from my first successful effort at running a Story-focused or Narrative-focused game, in this case Son of Oak Game Studios' awesome City of Mist RPG.
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What have you been up to Kev? What do you have planned?
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In this episode, I discuss the games I have run in the past month and what I have planned for the final quarter of 2019.
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Campaign Corner: Starfinder - Against the Aeon Throne
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In this episode, I chat about my ongoing campaign running Paizo Publishing's awesome science fantasy RPG, Starfinder
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Story Choices and Framing Your Heroes
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In this episode, I discuss how choices in setting/story can have a structural effect on character ethics, and how that relates to RPG campaigns.
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Campaign Corner 2: Pathfinder 2nd Edition - Back in the Barrowmaze
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In this episode, I discuss the approach I am taking on my second effort at running a Pathfinder 2nd Edition campaign set in Greg Gillespie's awesome megadungeon adventure, Barrowmaze Complete.
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Managing the Guests in Your Garden
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In this episode, I take some call-ins and then share some thoughts on negative online interactions and strategies for dealing with same.
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Death in RPGs: Explicit and Implicit Rules and Assumptions
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In this episode, I tackle the issue of Player Character mortality in RPGs, how campaign design affects the impact of PC death, and how systems can influence how death is presented in the games.
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Games in Play, Games on Deck, and Games on the Bedside Table
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In this episode, I talk about the slate of games I am currently running, some of the games coming soon to the Dungeon Musings YouTube channel, and my love for the ugly stepchild that is the Mechwarrior 3rd edition RPG (aka the Classic Battletech RPG).
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Campaign Corner 1: Astonishing Swordsmen and Sorcerers of Hyperborea - Beneath the Boneyard
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In this episode, I discuss one of my current ongoing campaigns, Beneath the Boneyard, which is played using a heavily houseruled version of Astonishing Swordsmen and Sorcerers of Hyperborea to play a Gothic Mystery Pathfinder adventure.
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In this episode, I discuss the lessons that can be learned from Chuck Jones' Roadrunner Rules and how they can be applied to RPG campaign design, using one example from my own list of "to do" games.
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The Promise of Old School Play and the Virtue of Simplicity
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In this episode, I talk about some of the lessons learned from the past year's exploration of the OSR movement and how they have impacted on my plans for the next six months of gaming.
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Finding Your Voice as a Dungeon Master
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In this episode, I talk about the importance of running games in a manner that is authentic to your personality and preferences.
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Write for the Session, Not the Campaign: Lessons from DC's Doom Patrol
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In this short episode, I share some lessons I feel can be drawn from the new Doom Patrol TV series, currently on DC's streaming service.
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