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The expedition has once again returned to Nagalisitu, finding it changed beyond recognition once again; gone is the secrecy and hoarding of knowledge but not the unity they had hoped to create by introducing bureaucrats and farmers. Will they be able to find a way to shake up the status quo for the good of Nagalisitu and her people?…
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Sea Season is here and the Company of the Rainbow Scale is finally settling in to Storm's Age. This peace is broken by the arrival of an old man from the Hiordling clan with a tale of woe: a Lunar legion has attacked the clan, intent on stealing some of its most sacred treasures. Always eager to take the Lunars down a peg (and perhaps make some mon…
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The expedition finds itself at odds with each other; Edonis, trapped in a deathmask, has decided that he should rule Nagalisitu as its God-King, much to the displeasure of the others. The solution is obvious: a heist to steal Edonis back and remove him from Nagalisitu. Of course, Santina, Edonis' many times great granddaughter has other ideas. Thin…
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The Company of the Rainbow Scale have spent a long year trying to find a new home, but with little success, but a chance encounter in the city of Wilmskirk may reverse their fortunes, leading them to the long forgotten Storm's Age. Can they gain control over their new, would be home or will they too be consumed by it?…
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The expedition finally arrives in Archive, just in time for the Assembly of Cities; waiting for them are thousands of eager zealots, the remnants of the original Society of the Black Owl, lead by Abbot-Librarian Pleavold X, ready to revolutionize Nagalisitite society once again. Of course, despite being the God-Kings of Nagalisitu, introducing a ne…
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We're back! The party has finally reached the last circle of Hell, ready to face off against the Queen of Hell and tear down her crystal city. But, someone from Hugh's past is waiting for him, someone he thought he'd never have the chance to apologize to. Can the rest of the party keep Hugh safe, even as he risks being swept up into the games of Ic…
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The expedition returns to Nagalisitu for the third time, but it is not the Nagalisitu they remember; in their absence, Nagalisitite society has become obsessed with religion and community above all else. As they prepare to attend the Intercity Games in Archive, they find themselves questioning if introducing mercantilism to Nagalisitu is the right …
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Cleveland is a city down on its luck, and no place is worse off than the local occult underground; liars, thieves, and plain dealing villains, all hungry for the next big score. So, when a job worth 10 million each comes along, Everett Drobny, Max Hirsh, and Irena Sobol are quick to take it. But something smells rotten from the go and the group soo…
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As Earth Season comes to a close, the Company of the Rainbow Scale must rest and resupply in order to survive the looming Dark Season; thankfully, they still have ties of kinship to the Enjossi, who are more than happy to supply them and give them a safe place to rest for a while. But, it quickly comes apparent that the Enjossi's new chief has star…
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The expedition heads to Craunia, seat of House Sern and Umbrolio's ancestral home. They come to negotiate a deal with the Whole Prince of House Sern, in an effort to obtain farmers and bureaucrats to teach the people of Nagalisitu about economics and money. Unfortunately, the Whole Prince is very intent on doing colonialism and extracting every bit…
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You know how every podcast has an episode based on the hit movie The Lorax? This is that episode! The party have entered the Circle of Fraud, home of a forest of infinite trees; unfortunately, the Queen of Hell has never seen a resource she won't immediately exploit for military gain. Can the party hope to bring life back to this once verdant land?…
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The expedition returns to Nagalisitu, six centuries after they left (only about a month for them) and find a land completely changed by their decisions. Instead of finding a unified people, the Nagalisituites have fractured into tribes, each of which remembers the Outsiders and their deeds in a different way. Each tribe's way of life is not fully s…
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The newly formed Company of the Rainbow Scale is in desperate need of some sort of unifying symbol beyond the Rainbow Wyrm that is their wyter; to that end, their leaders set off to the Rainbow Mounds, rumored to contain amazing rainbow stones that reflect every color known. But what should be a fairly simple adventure turns into something more com…
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The party has never even heard of the Royal Academy for Necromancy, Demonology, and Applied Magics when they step into the 7th Circle of Hell. Discovered by a strange school porter named Scarlet, they are swiftly escorted to onboarding and sorting. Then, just as they are about to start their new life at Randam Academy, they accidentally call up a g…
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The expedition sets their sights on the Order of the Black Owl, a group of monks dedicated to collecting and preserving knowledge, to help introduce religion to Nagalisitu. Unfortunately, the Order loves nothing more than debating the merits of any choice, to the point of absurdity. Can they be convinced to more faster than a snail's pace?…
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The Haraborn have fled Black Stag Vale after their victory over King Kangharl, but still the Lunars and their lackies pursue them, intent on killing their clan's wyter, the Black Stag, now hosted inside its son, known as the Royal. Their only option to save the future of the Haraborn is to become something new. Something unbreakable. Something dead…
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The Lordless Bog Expedition is tasked with exploring and mapping out the extremely cursed and haunted Lordless Bog, so that House Sern may better learn how to exploit whatever resources it may hold; instead, the expedition's leaders find themselves in a long forgotten kingdom, where a people are in desperate need of their help. Will the expedition …
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The king of the Colymar tribe, Kangharl, marches on Black Stag Vale, brining an army of Sartarites against the Haraborn for the crimes of tax evasion, breaking the Lunar Peace, and treason against the king. He brings with him the promise of the total destruction of the Haraborn by destroying their wyter, the spirit of their clan and community; shou…
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As Sacred Time begins with the threat of a Lunar backed army invading Black Stag Vale loom large in the minds of every member of the clan, the adventurers plan an ambitious (and very slightly insane) set of HeroQuests looking to empower the Haraborn for the coming battle, as well as expand their budding cult. But can they merge the two completely d…
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The adventurers continue to explore the Eye That Opens And Closes, an ancient EWF place of worship, all at the request of Kallyr Starbrow, who is on a quest that promises to free Sartar from the Lunars once and for all. Of course, nothing is that simple as things become complicated by the nature of the temple and the draconic Way of Right Thought.…
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The party rings in the New Year with a fight! They find themselves pitted against an eidolon known as the Great Guardian, who has some sort of reality warping ability; will they survive its onslaught or be forced to retreat and give up on discovering the secrets of the Labyrinth? Also, Blaze decides to do the funniest thing possible.…
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The cabal, fresh from their jaunt through the world's collective imagination, discover that Roberto's live in intern, Cam, has disappeared following her investigation into the origins of magikoin. Since its extremely likely Clem defected to this secret crypto conspiracy, the cabal makes finding her their number one priority. Soon, Kimcent will rise…
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Let's go back, for a moment, to before the battle with the Gemini Prince to see how Blaze is doing following their encounter with the Lich Prince of the Second Circle of Hell. Blaze has made no secrets about his hatred for how Hell is run and wants nothing more than to tear it all down; thankfully, Hugh is around to teach him about diplomacy.…
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The Rebel Queen herself has come to Black Stag Vale, apparently on a HeroQuest that promises to remove the Lunars from Sartar once and for all; all she needs is the help of the four adventurers who have been to the Eye That Opens And Closes, a temple dating back to the Empire of Wyrm Friends. But things don't go exactly as the Starbrow plans, as th…
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This week, the group decides to hold a friendly spar, both to exchange technique pointers and to settle the matter of who really deserves the magical hammer. Their training continues when they meet a mysterious old woman, who promises to show them a special set of skills that will further enhance their shaping abilities; of course, there must be so…
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The party sets off across the Second Circle, but find something wrong immediately: a cold mist covers everything in the circle, freezing any demon that calls the circle its home. Strangely, the city of Doncristana seems to be awake and unfrozen, a beacon that the party latches on to immediately. What secrets does the city hold?…
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The party continues their trek north, stopping in the once great city of Za Ming to rest following the events of the Wandering Forest. Things seem to be going well until Orb mysterious disappears to the west. Something is calling out the the strange spirit, something that they must respond to. Unfortunately, they aren't the only ones interested in …
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Dark Season has descended upon Black Stage Vale and the Haraborn, bringing with it blizzards, howling winds, and long, dark nights. With a shortage in crops and cattle to bring them through the season, and news of the Crimson Bat on the move to break the siege of Whitewall in the south, the atmosphere of the clan is grimmer than usual. Things are m…
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The party is finally out of the Empire and into lands held by the Warka horse nomads; following the events of Gaiyan, the group has decided to take their journey off road, forging a rough path through the wilderness of the Disputed Territory. Unfortunately, in so doing they have stumbled into something far older than anything they've encountered be…
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