We don't even know.
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Cacoward-winning Doom mapper Bridgeburner interviews the brightest minds in the retro FPS scene.
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Hey mama. So dominant culture has conditioned us to believe that as moms we should always put the needs of others over ourselves. And where does that leave us on his healing journey? How does that empower us to ask for support? So the mission here at burning effing bridges is simple. It is to help guide moms to answer that question. Here we play with the concept of radical self-care, and what life can look when we release people, places, and things that no longer serve us and then consider w ...
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Welcome to the first episode of our podcast, where we'll explore the concept of releasing people, places, and things that no longer serve us. We'll discuss the benefits of releasing what no longer serves us, such as creating space for new opportunities and growth, improving our mental and emotional well-being, and living a more intentional and fulf…
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A spirited discussion about some of the recent events in crypto: Celsius, Three Arrows Capital, The Harmony Bridge Exploit, and more!Par Burning Bridges
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Exactly what it says on the tinPar Burning Bridges
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#133 Bauul (Elementalism) - In The Keep
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Ben “Bauul” Mansell is the lead designer of Elementalism, a new mapset for Doom 2 featuring a “Who’s Who” cast of level designers and independent music composers. Originally spawning the ideas that later became 2019’s Cacoward winning Eviternity, Bauul carried on for 5 years to finally release this “spiritual ancestor”. We’re gonna spend a fair amo…
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#13 Dario Casali: From Final Doom To Valve Corporation
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Dario Casali is a level designer known for his contributions to Final Doom’s The Plutonia Experiment, the Half-Life series, Left 4 Dead, & Portal 2, to name only a few. Here he joins Bridgeburner to shed some light on what he’s learned in 25 years of designing levels for some of the greatest game franchises of all time. // Dario: https://doomwiki.o…
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Session 5 focuses on What happened With the Ronin Bridge, and how it became the biggest bridge hack on record.Par Burning Bridges
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#12 Hannah Crawford & Revel (SPRAWL)
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Hannah Crawford and Revel are the developers behind SPRAWL, an upcoming retro movement-shooter inspired by Japanese cyberpunk. Discussed here are the array of challenges faced from starting the game in the Quake engine before moving to Unreal, the level design process coming from Trenchbroom, Revel’s amazing soundtrack, and loads more! // SPRAWL: h…
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The Pitfalls of Multisig Bridges
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Episode 3 is around the different types of multisig bridges, and how they are a fundamentally bad model.Par Burning Bridges
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Episode 2 introduces a walkthrough of the LayerZero whitepaper and model, and general basic concepts around trust-minimization, economic security, and tradeoffs for bridges.Par Burning Bridges
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Bridging Across Blockchains Without Trust
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Episode 1 introduces the series and ourselves, and then dives into some of the basic concepts around trust-minimization, economic security, and tradeoffs for bridges.Par Burning Bridges
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ITK Rewind: #89 MK Schmidt (Star Explorers) - In The Keep
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One of our all time favorite guests... MK Schmidt, creator of Star Explorers, Paradox Vector, & Aberration Analyst. // https://inthekeep.com/ //Par In The Keep
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ITK Rewind: #75 Andeh (SuddendeathTV) - In The Keep
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Check out this classic episode ft. Adreas 'Andeh' Wahl of QuakeWorld's SuddendeathTV! // https://inthekeep.com/ //Par In The Keep
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ITK Rewind: #35 Bruno Beaudoin (Nightmare Reaper) - In The Keep
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If you haven't heard it already - or even if you have - please enjoy this replay of an epic conversation with the man behind Nightmare Reaper! // https://inthekeep.com/ //Par In The Keep
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ITK Rewind: #07 LocKtar (QuakeWorld Pro) - In The Keep
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Enjoy this very early episode of ITK ft. Quake legend Dennis 'LocKtar' Larrson. // https://inthekeep.com/ //Par In The Keep
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#11 Tristan Clark on the Magic of MIDI
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Tristan ‘Eris Falling’ Clark has been a mainstay in the Doom community for many years now, most notably for his contributions to an array of musical contributions to projects including Eviternity, Elementalism, & In The Keep’s Stellar Valkyrie. // Tristan Clark: https://twitter.com/erisfalling / https://www.youtube.com/c/TristanClarkMusic // Stella…
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#10 Matt Tropiano on 25 Years of Doom Modding
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Bridge is joined by co-host Ty “TheMotherload” Brannan of In The Keep for this special simulcast interview with Doom veteran Matt “MTrop” Tropiano. Aside from being the project lead on The Adventures of Square, Matt has worked on many notable items such as DOOMBRINGER, TAME, & Back To Saturn X. // Matt Tropiano: https://twitter.com/TheRealMTrop // …
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#09 GZDoom Game Developers Panel | Realms Deep 2021
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Bridgeburner is joined by Sgt Mark IV, SanyaWaffles, Tristan Clark, Metal Neon, Zan the Bonebreaker, TheMisterCat & Nash Muhandes to talk all about developing in the GZDoom engine. Their collective projects include The Age of Hell, Brutal Fate, Stellar Valkyrie, Hedon, Project Absentia & Darkadia. // Sgt Mark IV: https://twitter.com/BrutalDoomGuy /…
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#08 James Paddock on Mapping & MIDI
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James “Jimmy” Paddock is the greatest MIDI artist on planet Earth. He joins Bridgeburner to discuss his career in the Doom modding scene creating soundtracks for such gems as John Romero’s Sigil, Prodeus & Eviternity, as well as to discuss his own projects like The Adventures of Square & Faithless, & much more! // James Paddock: https://twitter.com…
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#07 Simpletonium on Creativity & Inspiration
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Bridgeburner is joined by fellow Doom mapper Simpletonium to discuss their philosophies on being creative, finding inspiration, getting past creative blocks & their work on The Age of Hell. // Simpletonium: https://twitter.com/Simpletonium1 // Bridgeburner: https://twitter.com/Bridgeburner4 // In The Keep: https://inthekeep.com/ //…
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#06 John Romero on the Art of Level Design
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Bridgeburner is joined by the legendary John Romero to discuss the art of level design, his work on games like Wolfenstein 3D, Commander Keen, Doom & Quake, the making of Sigil & to answer lots of fan questions. // John Romero: https://twitter.com/romero // Romero Games: https://romerogames.com/ // Bridgeburner: https://twitter.com/Bridgeburner4 //…
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#05 JunctionEight (Saber Interactive/Former id Software)
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Jason ”JunctionEight” O’Connell is the Publishing Creative Director at Saber Interactive & former Lead Level Designer at id Software where he worked on such games as Rage, Prey (2006), Doom (2016) & Doom Eternal. // JunctionEight: https://twitter.com/JunctionEight // Bridgeburner: https://twitter.com/Bridgeburner4 // In The Keep: https://inthekeep.…
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#04 GeneralVivi Returns! (Prodeus)
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Bridgeburner is again joined by Jason Mojica (GeneralVivi) to discuss the art of level design in the context of Jason’s history working on titles like Call of Duty, Doom (2016), Wolfenstein & BioShock Infinite & how they’ve informed his current game Prodeus. // Jason Mojica: https://twitter.com/generalvivi // Prodeus: https://www.prodeusgame.com/ /…
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#03 Major Arlene, James Paddock & Simpletonium
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Bridgeburner is joined by fellow Doom modders Major Arlene, Simpletonium & #ThatMidiGuy Jimmy Paddock to discuss their various projects & probably also to stroke Jimmy’s ego… or hair. They probably also talk about Age of Hell, Adventures of Square & Technobox Anticolor Christ, if I were to hazard a guess. - ML // Arlene: https://twitter.com/majorar…
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#02 GeneralVivi (Prodeus)
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Jason Mojica (GeneralVivi) is the chief level designer behind the retro first-person shooter game Prodeus. Prior to setting out on his own, Jason made a name for himself in the AAA games industry working at companies like Gearbox, Overkill Software, Irrational Games & Raven Software. // Jason Mojica: https://twitter.com/generalvivi // Prodeus: http…
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#01 New Year’s Eve 2020/2021
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As part of his annual 24-hour New Year’s Eve Stream, legendary Cacoward-winning Doom mapper Bridgeburner chose to collaborate w/ TheMotherload of In The Keep to produce this epic podcast ft. a plethora of guests: Major Arlene, Jason Mojica, Chris Holden, ErisFalling, James Paddock, KingDime, devo & Spudhunter. MANY drinks are had. Motherload falls …
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A whole lot of summer and what's next for Burning Bridges. Side note: This episode is dedicated to the brain cells a friend of mine lost when convinced that cowboys wear a piece of clothing called 'bridges' and 'just because google can't find them, doesn't mean it's not real'. May they return quickly.…
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If You Could "Legally" Abort James Charles, Would Ya?
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Content Warning: This episode contains explicit language and may contain sensitive topics. We actually planned this one... we're trying our best... and yes, we're aware we've said that every episode.
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Content Warning: This episode contains explicit language and may contain sensitive topics. Valuable life lessons learnt
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Content Warning: This episode contains explicit language and may contain sensitive topics. Making podcast history
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College Scams, News and Hella Bitches
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Content Warning: This episode contains explicit language and may contain sensitive topics. We solve 99 problems, of which a bitch ain't one.
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Content Warning: This episode contains explicit language and sensitive topics. You didn't hear it because we edited it out but Lloyd doesn't know when to stop crossing boundaries. This will be the beginning trying to censor him................ We don't expect it to go well.
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We Tried to Make a Difference
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Content Warning: This episode contains explicit language and may include sensitive topics. Ummmm............... Yeah?
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Content Warning: This episode contains explicit language and may include sensitive topics. Sorry it's late; you can blame the editor.
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Content Warning: This episode contains explicit language and may include sensitive topics. This recording was a mess and I tried my best- disgruntled editor
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Content Warning: This episode contains explicit language and may include sensitive topics. Look, we'll actually make a plan next time.
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Content Warning: This episode contains explicit language and may include sensitive topics. We talk about our New Years adventures and resolutions, take a quick look back at our favourite films of 2018 and discuss what we look forward to in 2019.
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