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Contenu fourni par Ellen, Stephen, and Mark. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Ellen, Stephen, and Mark ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.
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Postmortem: "LxJamathon" (with Mark Hamilton and Ellen Burns-Johnson)

 
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Manage episode 328259464 series 2731039
Contenu fourni par Ellen, Stephen, and Mark. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Ellen, Stephen, and Mark ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

It's a Nice Postmortem! Ellen brings her instructional design colleague Mark Hamilton to discuss the development process behind the LxJamathon, a combination of both a hackathon and a game jam meant to allow instructional designers to practice their skills! Find out what went well and what didn't in this fascinating look into the event.

Postmortem: "LxJamathon"

By day, Ellen Burns-Johnson is a learning experience designer (LXD) and consultant. With more than a decade of experience in the education and training industries, she has crafted the instructional strategy and design for dozens of major initiatives across diverse topics, from classroom safety to IT sales. Emphasizing collaboration and playfulness in her approach to creating learning experiences, Ellen’s work has earned multiple awards for interactivity and gameful design.

By night (and on the weekends) Ellen stays as plugged into the Twin Cities Gamedev scene as she’s able to, contributing to game jam teams and local projects. She was a level designer and “explosion czar” on Widget Satcheland a designer/producer for a few different Ludum Dare and Global Game Jam teams.

Ellen lives in Saint Paul with her husband Eric and their two dogs, Dante and Pixel. Ellen is terrible at racing games, she always picks the sniper build, and she loves a good puzzle/platformer.

A picture of Ellen, who is smiling and wearing glasses
  continue reading

398 episodes

Artwork
iconPartager
 
Manage episode 328259464 series 2731039
Contenu fourni par Ellen, Stephen, and Mark. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Ellen, Stephen, and Mark ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.

It's a Nice Postmortem! Ellen brings her instructional design colleague Mark Hamilton to discuss the development process behind the LxJamathon, a combination of both a hackathon and a game jam meant to allow instructional designers to practice their skills! Find out what went well and what didn't in this fascinating look into the event.

Postmortem: "LxJamathon"

By day, Ellen Burns-Johnson is a learning experience designer (LXD) and consultant. With more than a decade of experience in the education and training industries, she has crafted the instructional strategy and design for dozens of major initiatives across diverse topics, from classroom safety to IT sales. Emphasizing collaboration and playfulness in her approach to creating learning experiences, Ellen’s work has earned multiple awards for interactivity and gameful design.

By night (and on the weekends) Ellen stays as plugged into the Twin Cities Gamedev scene as she’s able to, contributing to game jam teams and local projects. She was a level designer and “explosion czar” on Widget Satcheland a designer/producer for a few different Ludum Dare and Global Game Jam teams.

Ellen lives in Saint Paul with her husband Eric and their two dogs, Dante and Pixel. Ellen is terrible at racing games, she always picks the sniper build, and she loves a good puzzle/platformer.

A picture of Ellen, who is smiling and wearing glasses
  continue reading

398 episodes

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