Each week we choose a theme. Then anything can happen. This American Life is true stories that unfold like little movies for radio. Personal stories with funny moments, big feelings, and surprising plot twists. Newsy stories that try to capture what it’s like to be alive right now. It’s the most popular weekly podcast in the world, and winner of the first ever Pulitzer Prize for a radio show or podcast. Hosted by Ira Glass and produced in collaboration with WBEZ Chicago.
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Jason Schreier on the rise and fall of gaming's biggest studios
MP3•Maison d'episode
Manage episode 292490970 series 1326368
Contenu fourni par Jesse Thorn. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Jesse Thorn ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.
For the better part of a decade, the video game industry has made more in revenue than Hollywood. Year after year, it's not even close. Some of the biggest blockbuster games can pull down a billion dollars within a week of being released, and they can continue making money for years afterwards. But video games can take enormous amounts of work to produce, and because the industry is notoriously opaque, studios can sometimes become toxic workplaces. That's where Jason Schreier has made his career: Instead of writing reviews or reporting on player communities, he investigates the studios that make games. He's uncovered labor abuses, creative and legal disputes behind the scenes, and all sorts of workplace misconduct. And he does it by going directly to the workers involved. His new book, Press Reset, is his latest work in that field. Based on dozens of interviews with people who make games, it tells the origin stories of some of the most renowned video game studios in the world — and how those same studios eventually collapsed.
Learn more about sponsor message choices: podcastchoices.com/adchoices
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Learn more about sponsor message choices: podcastchoices.com/adchoices
NPR Privacy Policy
1103 episodes
MP3•Maison d'episode
Manage episode 292490970 series 1326368
Contenu fourni par Jesse Thorn. Tout le contenu du podcast, y compris les épisodes, les graphiques et les descriptions de podcast, est téléchargé et fourni directement par Jesse Thorn ou son partenaire de plateforme de podcast. Si vous pensez que quelqu'un utilise votre œuvre protégée sans votre autorisation, vous pouvez suivre le processus décrit ici https://fr.player.fm/legal.
For the better part of a decade, the video game industry has made more in revenue than Hollywood. Year after year, it's not even close. Some of the biggest blockbuster games can pull down a billion dollars within a week of being released, and they can continue making money for years afterwards. But video games can take enormous amounts of work to produce, and because the industry is notoriously opaque, studios can sometimes become toxic workplaces. That's where Jason Schreier has made his career: Instead of writing reviews or reporting on player communities, he investigates the studios that make games. He's uncovered labor abuses, creative and legal disputes behind the scenes, and all sorts of workplace misconduct. And he does it by going directly to the workers involved. His new book, Press Reset, is his latest work in that field. Based on dozens of interviews with people who make games, it tells the origin stories of some of the most renowned video game studios in the world — and how those same studios eventually collapsed.
Learn more about sponsor message choices: podcastchoices.com/adchoices
NPR Privacy Policy
…
continue reading
Learn more about sponsor message choices: podcastchoices.com/adchoices
NPR Privacy Policy
1103 episodes
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